Live LEGO House: a Mixed Reality Game for the Edutainment
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Live LEGO House: a Mixed Reality Game for the Edutainment

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Live LEGO House: a Mixed Reality Game for the Edutainment

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dc.contributor.author Portalés, Cristina
dc.date.accessioned 2014-04-17T10:46:06Z
dc.date.available 2014-04-17T10:46:06Z
dc.date.issued 2007
dc.identifier.uri http://citeseerx.ist.psu.edu/viewdoc/download
dc.identifier.uri http://hdl.handle.net/10550/34751
dc.description.abstract Gaming is a natural way of learning and multimedia technologies bring new possibilities in the field of edutainment. Live LEGO House in an interactive space to explore coexistence and multicultural factors through gaming based on the Mixed Reality(MXR)technology. The system consists basically on a physical/real house built with the LEGO blocks, which is enriched with different non-physical/virtual multimedia files, including sounds, videos and 3D animations with multicultural content. Children in teract with the house via two dolls, each of them having different characteristics and needs. They (children) will need to agree in some aspects in order to play the game properly, to coexist. Tactile, visual and auditory stimuli are present in the game.
dc.relation.ispartof Schottish Online Journal of E-Learning, 2007, vol. 1, num. 1, p. 19-28
dc.rights.uri info:eu-repo/semantics/openAccess
dc.source Portalés, Cristina 2007 Live LEGO House: a Mixed Reality Game for the Edutainment Schottish Online Journal of E-Learning 1 1 19 28
dc.subject Ensenyament virtual
dc.subject Realitat virtual
dc.title Live LEGO House: a Mixed Reality Game for the Edutainment
dc.type info:eu-repo/semantics/article
dc.date.updated 2014-04-17T10:46:06Z
dc.identifier.idgrec 094862

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